Telling the Story of Star Trek Timelines

Telling the Story of Star Trek Timelines

By Renee Corine. October 15, 2014, 12:29 PM

Lead Narrative Designer, Jessica Sli.winski, discusses the story telling approach that Disruptor Beam implemented for Star Trek Timelines

The Start of The Long Night cycle

The Start of The Long Night cycle

By Nod. October 13, 2014, 6:37 PM

Prepare for The Long Night! The beginning of the cycle starts tomorrow, with The Long Night setting over Westeros next week!

The Long Night

The Long Night

By Archmage. October 6, 2014, 10:05 AM

Hello Bannermen! We’re excited to finally be able to share with you what we’ve been working on behind the scenes for the next evolution of the game.

Baby Dragons and New Recipes

Baby Dragons and New Recipes

By Nod. September 24, 2014, 4:53 PM

It's almost time to release the next evolutions of dragons into Game of Thrones Ascent!

Star Trek Timelines - What Is it Really About?

Star Trek Timelines - What Is it Really About?

By Renee Corine. September 16, 2014, 11:39 AM

Get your exclusive sneak peek at the development ongoing in Star Trek Timelines.  Read on to access our developer diary video presentation!

What do Black, Blue, and Red gems do?

What do Black, Blue, and Red gems do?

By Nod. September 11, 2014, 11:28 AM

Have you ever wondered what Blue Gems do? How about the different Black Gems? And how do both affect your chances of crafting an item?

Star Trek Timelines Heads to London for DST3!

Star Trek Timelines Heads to London for DST3!

By Renee Corine. September 11, 2014, 9:37 AM

Star Trek Timelines is traveling to London in early October for one of the biggest Star Trek conventions in the world!  

Keep reading to learn where our booth will be and what we'll be doing there.

A Really Long Blog Post on Drop Rates and Rolls

A Really Long Blog Post on Drop Rates and Rolls

By Nod. September 9, 2014, 9:04 PM

Get ready for some math and charts, because it's coming your way! How often do items drop? How accurate is the Random Number Generator? What's a fallacy?

Stage 3 of the Iron Bank Cycle

Stage 3 of the Iron Bank Cycle

By Nod. September 5, 2014, 10:34 AM

A lot of thought goes into game design, and a lot of self-reflection as well. With Stage 3 over, we can reflect on what went well, what can be made better, and how our players interacted with Stage 3.

Disruptor Beam Team Member Helps to Bring Accessibility to Gaming

Disruptor Beam Team Member Helps to Bring Accessibility to Gaming

By Renee Corine. September 5, 2014, 10:06 AM

It's important to implement accessibility in the games industry, and at Disruptor Beam we try to be quite mindful of that. Read on about how one of our team members is making a difference in our company, as well as in the industry as a whole.

Introducing Stage 1 of the Braavos cycle!

Introducing Stage 1 of the Braavos cycle!

By Nod. August 29, 2014, 3:44 PM

What's changing with the new World Event cycle? When is it occurring? And what new items will be found in the Adventures? Read on and find out!

Alliance UI Improvements

Alliance UI Improvements

By Nod. August 28, 2014, 4:45 PM

We're improving the UI around joining an Alliance! Read on about another of our changes that will improve GoTA for everyone.

World Events Stage 3 - Updates!

World Events Stage 3 - Updates!

By Nod. August 22, 2014, 4:10 PM

The veil is lifted, and knowledge flows from our minds to the page! Read on for more details on Stage 3 of World Events!

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